AI Insights · Timothy · April 2022
Top 5 Season Pass Games Performance in Slovakia for Q1 2022
Discover the performance trends of the top 5 season pass games in Slovakia during Q1 2022, including Gardenscapes, Homescapes, Brawl Stars, PUBG MOBILE, and Empires & Puzzles: Match 3 RPG.
The first quarter of 2022 saw interesting trends in the performance of the top 5 season pass games in Slovakia on a unified platform. Here's a detailed look at their weekly downloads, revenue, and active users.
Gardenscapes by Playrix experienced fluctuations in its weekly revenue, peaking at approximately $40.8K in the first week of January before seeing a gradual decline to around $24.4K by the end of March. Weekly downloads saw a notable increase mid-quarter, reaching 2K in the week of February 7, while weekly active users ranged between 18.5K and 21.7K throughout the quarter.
Homescapes, also by Playrix, maintained a consistent revenue stream with minor variations, starting at $27.7K and ending at $21.3K. The game’s weekly downloads saw a significant drop from 4.6K in early January to around 1.6K by the end of March. Meanwhile, the weekly active users remained relatively stable, fluctuating between 36.8K and 45.4K.
Brawl Stars from Supercell showed a varied revenue pattern, starting at $27.8K, peaking at $32K in mid-January, and then stabilizing around $11.8K towards the end of March. Weekly downloads started at 3K and decreased to approximately 2K by the end of the quarter. The game maintained a strong weekly active user base, ranging from 71.9K to 91.3K.
PUBG MOBILE by Tencent Mobile International Limited had a fluctuating revenue trend, beginning at $21.3K, dipping to $10.9K in February, and closing at $13.7K in late March. Weekly downloads showed a downward trend from 3.7K to about 1.5K. The weekly active users ranged from 63.3K to 72.1K, demonstrating consistent engagement.
Empires & Puzzles: Match 3 RPG by Small Giant Games saw its revenue peak at $18.7K in late March, starting at a lower $18.7K in late December. Weekly downloads fluctuated slightly but remained low, peaking at 454 in late December and ending at 327 by the end of March. Weekly active users showed minor fluctuations, ranging from 5.6K to 6.8K.
This data, sourced from Sensor Tower, highlights the dynamic nature of user engagement and financial performance in the mobile gaming industry. For more in-depth insights, visit Sensor Tower.